Chromatic Split

Freshman Student Project

Team of 4 - Using C++ Alpha Framework

Roles: Gameplay, Tools

OpenGL | C++


A multitasking puzzle game where players navigate multiple splits through color filtered mazes. Sharing input and limited movement options, combine the splits on the goal to finish each level.


This was my first project at DigiPen, and was completed over a Summer semester of 9 weeks. The game utilizes DigiPen's Alpha framework which wraps more complicated engine systems with easy to call functions.


- Download Installer -

Key Contributions

  • Implemented character movement and tile mechanics

  • Scripted dynamic level transitions for seamless gameplay

  • Designed and developed custom map deserialization system for ease of level creation

Team Credits



Peter Horvarth


Programmers


Riley Watkins



Jessica Gramer